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2024 | OriginalPaper | Buchkapitel

1. Introduction

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Abstract

This chapter will discuss the history of game show music and the current state of game show scholarship. Since such scholarship is nonexistent, the introductory chapter will serve to highlight the need for this kind of research. The closest area of study to game show music is video game music, another flexible form, and a survey of this field will show the differences between the two genres. This chapter will end with a brief overview of game shows of the twentieth and twenty-first centuries, as well as a clarification as to which programs will be discussed.

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Fußnoten
1
Claudia Gorbman, “Narrative Film Music,” Yale French Studies, no. 60 (1980): 183.
 
2
David Neumeyer, “Film Music Analysis and Pedagogy,” Indiana Theory Review 11 (1990): 15.
 
3
Frank Lehman, “Hollywood Cadences: Music and the Structure of Cinematic Expectation,” Music Theory Online 19, no. 4 (2013).
 
4
Lehman.
 
5
James Deaville, “A Discipline Emerges: Reading Writing about Listening to Television,” in Music in Television: Channels of Listening, ed. James Deaville: 11.
 
6
Deaville, 18.
 
7
Tim Summers, “Analysing Video Game Music: Sources, Methods and a Case Study,” in Ludomusicology: Approaches to Video Game Music, ed. Michiel Kamp, Tim Summers, and Mark Sweeney (Sheffield, UK: Equinox, 2016), 18.
 
8
Lehman, “Methods and Challenges of Analyzing Screen Media,” in The Routledge Companion to Screen Music and Sound (New York: Routledge, 2017), 501.
 
9
Elizabeth Medina-Gray, “Analyzing Modular Smoothness in Video Game Music,” Music Theory Online 25, no. 3 (2019).
 
10
Leonard Meyer, Emotion and Meaning in Music (Chicago: University of Chicago Press, 1956), 51.
 
11
Meyer, 163.
 
12
David Huron, Sweet Anticipation: Music and the Psychology of Expectation (Cambridge: MIT Press, 2006), 240.
 
13
Huron, 271.
 
14
“Clean” copies of theme songs, as well as their many different versions, can be found online at the Museum of Television Production Music (https://​www.​tvpmmvault.​com/​), which has proven to be an invaluable resource.
 
Literatur
Zurück zum Zitat Deaville, James. 2011. A discipline emerges: Reading writing about listening to television. In Music in television: Channels of listening, ed. James Deaville, 7–33. New York: Routledge.CrossRef Deaville, James. 2011. A discipline emerges: Reading writing about listening to television. In Music in television: Channels of listening, ed. James Deaville, 7–33. New York: Routledge.CrossRef
Zurück zum Zitat Gorbman, Claudia. 1980. Narrative film music. Yale French Studies 60: 183–203.CrossRef Gorbman, Claudia. 1980. Narrative film music. Yale French Studies 60: 183–203.CrossRef
Zurück zum Zitat Huron, David. 2006. Sweet anticipation: Music and the psychology of expectation. Cambridge: MIT Press.CrossRef Huron, David. 2006. Sweet anticipation: Music and the psychology of expectation. Cambridge: MIT Press.CrossRef
Zurück zum Zitat Lehman, Frank. 2013. Hollywood cadences: Music and the structure of cinematic expectation. Music Theory Online 19 (4). Lehman, Frank. 2013. Hollywood cadences: Music and the structure of cinematic expectation. Music Theory Online 19 (4).
Zurück zum Zitat Match Game. 1973–82. Produced by Mark Goodson-Bill Todman Productions. Match Game. 1973–82. Produced by Mark Goodson-Bill Todman Productions.
Zurück zum Zitat Medina-Gray, Elizabeth. 2019. Analyzing modular smoothness in video game music. Music Theory Online 25 (3). Medina-Gray, Elizabeth. 2019. Analyzing modular smoothness in video game music. Music Theory Online 25 (3).
Zurück zum Zitat Meyer, Leonard. 1956. Emotion and meaning in music. Chicago: University of Chicago Press. Meyer, Leonard. 1956. Emotion and meaning in music. Chicago: University of Chicago Press.
Zurück zum Zitat Neumeyer, David. 1990. Film music analysis and pedagogy. Indiana Theory Review 11: 1–27. Neumeyer, David. 1990. Film music analysis and pedagogy. Indiana Theory Review 11: 1–27.
Zurück zum Zitat Password. 1961–67. Produced by Mark Goodson-Bill Todman Productions. Password. 1961–67. Produced by Mark Goodson-Bill Todman Productions.
Zurück zum Zitat ———. 1971–75. Produced by Mark Goodson-Bill Todman Productions. ———. 1971–75. Produced by Mark Goodson-Bill Todman Productions.
Zurück zum Zitat Summers, Tim. 2016. Analysing video game music: Sources, methods and a case study. In Ludomusicology: Approaches to video game music, ed. Michiel Kamp, Tim Summers, and Mark Sweeney, 8–31. Sheffield: Equinox. Summers, Tim. 2016. Analysing video game music: Sources, methods and a case study. In Ludomusicology: Approaches to video game music, ed. Michiel Kamp, Tim Summers, and Mark Sweeney, 8–31. Sheffield: Equinox.
Metadaten
Titel
Introduction
verfasst von
Christopher Gage
Copyright-Jahr
2024
DOI
https://doi.org/10.1007/978-3-031-46806-3_1